GAMEBANANA - AN OVERVIEW

gamebanana - An Overview

Bear in mind that your players are usually not going to be taking a look at your weapon all of the time, Except if your game sucks -- they will be looking across the viewport for targets, or on the crosshair in the middle on the screen; do you want to invest 16MB of VRAM on that too?i have noticed the threads "make games not engines" that was The m

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